With the first car makers committing to the MOST150 network in selected vehicles from 2011. The new Intelligent Network Interface Controller (INIC) In-Vehicle computers architecture complies with Specification Rev. 3.0 and expands the audio/video capability for next generation automotive infotainment devices such as Head Units, Rear Seat Entertainment, Amplifiers, TV-Tuners and Video Displays. The MOST Cooperation – the organization through which the leading automotive multimedia network Media Oriented Systems Transport (MOST) is standardized – proudly announces that the newest Specification Rev. 3.0 is on its way to production. Various In-Vehicle computers have already started with first series projects implementing this latest MOST Technology. MOST150 enables the use of a higher bandwidth of 150 Mbps, an isochronous transport mechanism to support extensive video applications, and an embedded Ethernet channel for efficient transport of IP-based packet data. It succeeds in providing significant speed enhancements and breakthroughs while keeping costs down.
The initial goal in creating the Raspberry Pi credit card sized, Linux-based Single Board Computer (SBC) – targeted primarily at education – was to develop a response to the decline of students engaging with computer science and related engineering disciplines. Our desire was to reverse the trend of children becoming consumers rather than creators. The following case study follows the hardware development process from an early failure, initial prototypes, and through to the finished production design. Over recent years there has been an increasing trend for children to be consumers of digital content rather than be future creators or engineers. This trend is driven by manufacturers looking to provide a seamless experience for target customers on a variety of electronic platforms, from gaming consoles to tablets and laptop computers.
Cloud computing has demonstrated embedded computer cost savings and operational efficiency benefits for the private sector and now Department of Defense (DoD) IT managers are exploring the concept for enterprise and tactical applications. However, DoD planners are moving much more cautiously to assure they have plugged all the potential embedded computer inherent in something as nebulous as a virtual cloud.
New Atom series solutions which include AMB-D255T1Mini-ITX industrial mainboard and AMB-N280S1 fanless 3.5-inch single board computer. AMB-D255T1 is equipped with an Intel D2550 Atom processor. AMB-N280S1 is equipped with an Intel N2800 Atom. Both have a 5~7 year product warranty.
Mezzanine modules are an important gaming platform element to many board form factors. They grew out of a necessity to gain more board real estate or to incorporate modular flexibility to the original form factor. In the early days, few, if any, standards for mezzanines existed. However, over time, standards emerged to make it easier to incorporate mezzanines into designs.
Ecosystems for various mezzanine form gaming platform at various levels, making some more popular than others. Companies still continue to develop proprietary mezzanines to meet specific requirements, and this is expected to continue as long as board-level components exist.
MicroMax announced today it is exhibiting its M-Max 810 PR/MS3, an ATR-based system for avionics, at Embedded World 2013 in Nuremberg.
MicroMax embedded Computer was founded in New York, USA, in 1979. It specializes in designing and manufacturing of embedded solutions for harsh environments, systems development and distribution of industrial computing and communication products.
Software architects designing critical embedded systems have tough choices to make when selecting an operating system. Decisions can be both simplified and complicated with new framework and platform initiatives coming into being.
Operating systems that control critical embedded systems have many stringent requirements that they must be able to address in order for them to be considered for deployment. There will always be debate about the best operating systems to deploy in critical applications. However, improvements in real-time operating capabilities in Windows and Linux have opened up the door to options in addition to traditional Real-Time Operating Systems(RTOSs).
IT managers are under increasing pressure to boost network capacity and performance to cope with the data deluge. Networking systems are under a similar form of stress with their performance degrading as new capabilities are added in software. The solution to both needs is next-generation System-on-Chip (SoC) communications processors that combine multiple cores with multiple hardware acceleration engines.
The data deluge, with its massive growth in both mobile and enterprise network traffic, is driving substantial changes in the architectures of base stations, routers, gateways, and other networking systems. To maintainhigh performanceas traffic volume and velocity continue to grow, next-generation communications processors combinemulticoreprocessors with specialized hardware acceleration engines inSoCICs.
The following discussion examines the role of the SoC in today’s network infrastructures, as well as how the SoC will evolve in coming years. Before doing so, it is instructive to consider some of the trends driving this need.
Virtualization for embedded systems has many implementations in which two or more operating systems coexist to gain the benefits of each. One approach puts Microsoft Windows and a Real-Time Operating System (RTOS) together.
Much is being said about virtualization these days in the softwareworld. Simply stated, virtualization is about getting multiple OSs to run on the same computing platform at the same time. Virtualization has been cited as a key technology for getting the most performance out of the newest multicore processors. But just as not all computing applications are the same, not all virtualization approaches are appropriate for all applications.
Embedded systems have a key requirement that doesn’t normally apply to office and server computers: the need for deterministic response to real-time events. To support the requirement for determinism, embedded applications typically use RTOSs. Embedded applications also employ general-purpose OSs to handle operator interfaces, databases, and general-purpose computing tasks.
In the past, because OSs couldn’t successfully co-reside on computing platforms, system developers employed multiple processing platforms using one or more to support real-time functions and others to handle general-purpose processing. System designers that can combine both types of processing on the same platform can save costs by eliminating redundant computing hardware. The advent of multicore processors supports this premise because it is possible to dedicate processor cores to different computing environments; however, the software issues posed by consolidating such environments require special consideration. Combining real-time and general-purpose operating environments on the same platform (Figure 1) places some stringent requirements on how virtualization is implemented.
With advances in wireless technologies, defining a strategy for building wireless M2M-enabled devices is not the dauntingly complex task it was once thought to be. Instead of devoting precious R&D resources to the integration of fragmented, ad hoc technologies, today’s developers can take advantage of increasingly sophisticated Embedded Application Frameworks (Linux, Android, and others), some of which are highly optimized for M2M application development.